Softglow

Simulate glow by making highlights intense and fuzzy
Glow radius
name: glow-radius type: double default: 10.00 minimum: 1.00 maximum: 50.00 ui-minimum: 1.00 ui-maximum: 50.00 ui-gamma: 1.00 ui-step-small: 0.01 ui-step-big: 1.00 ui-digits: 3 unit:pixel-distance
Brightness
name: brightness type: double default: 0.30 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
Sharpness
name: sharpness type: double default: 0.85 minimum: 0.00 maximum: 1.00 ui-minimum: 0.00 ui-maximum: 1.00 ui-gamma: 1.00 ui-step-small: 0.00 ui-step-big: 0.10 ui-digits: 3
name: gegl:softglow
pads: input output
parent-class: GeglOperationAreaFilter
categories: artistic
source: operations/common/softglow.c
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.