Texturize Canvas

Textures the image as if it were an artist's canvas.
Position of the light source which lightens the canvas: Top-right, Top-left, Bottom-left or Bottom-right
name: direction type: enum
Apparent depth of the rendered canvas effect; from 1 (very flat) to 50 (very deep)
name: depth type: int default: 4 minimum: 1 maximum: 50 ui-minimum: 1 ui-maximum: 50 ui-gamma: 1.00 ui-step-small: 1 ui-step-big: 5
name: gegl:texturize-canvas
pads: input output
parent-class: GeglOperationPointFilter
categories: artistic
source: operations/common/texturize-canvas.c
position-dependent: true
license: GPL3+
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.