GEGL vector operations

artistic blend blur color compositors core debug display distort dither edge-detect enhance fractal frequency generic gradient grayscale hidden input json light map math matting meta misc noise noise-reduction output porter-duff programming render scramble script segmentation sharpen svgfilter tile tonemapping transform transparency vector video
gegl:fill-path
gegl:path
gegl:vector-stroke
GEGL This page is part of the online GEGL Documentation, GEGL is a data flow based image processing library/framework, made to fuel GIMPs high-bit depth non-destructive editing future.